SO I end up with mirror applied then edgesplit, So it do that make single user object, then object and data Use U in Object mode to make it Single User. I try to 'apply' the modifiers, cannot be applied to multi-user data The output of the EdgeSplit modifier is available to export scripts, making it quite useful for creators of game content. If desired, both modes can be active at once. It can also be used for manual control of the smoothing process, where the user defines which edges should appear smooth or sharp (see Mesh Smoothing for other ways to do this). Hence, this modifier can be used to achieve the same effect as the Autosmooth button, making edges appear sharp when their angle is above a certain threshold. Splitting an edge affects vertex normal generation at that edge, making the edge appear sharp. angle between faces forming this edge), and/or edges marked as sharp. The edges to split can be determined from the edge angle (i.e. The EdgeSplit modifier splits edges within a mesh. It's also got a mirror and an edgesplit modifier I clicked on the 'edit' button tabkey and only 1 piece of the building showed up.
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